It's really flashy and you can learn a lot of stuff accidentally playing as a total beginner. You have a billion moves that are super fun to explore organically (without a guide). When you first jump into Tekken it feels like total party time compared to Street fighter. People say it's hard, and it is, but at the lower level there will be a ton of people who are also climbing this learning curve and there's a lot of fun to be had as soon as you jump in. Put your game together.īut but but, Tekken is an absolute riot. It's actually really fun to tighten up your game learning not to do this thing, not to do that other thing, make sure you do that one thing. You get pretty small windows to put your inputs in. You're on this 2d plane, you only have one type of jump and it's risky. I consider Street fighter gameplay somewhat strict. At my modest level, I find it fun as hell. Street fighter v is a nice, straightforward game that some people say is boring. Everyone is sort of expected to know the basics of Street fighter even if they're not any good at it. Whatever the current Street fighter is is sort of home base for the fgc. Because at the end if the day, fun is the best motivator for learning. And since they're so different, I think it would be best to go for the one you think will be more fun rather than for the one that's easier. And in general, I think that Soulcalibur 6 would be slightly easier to learn if you want to go the 3D route.Īlthough honestly, the two games play so differently that it's hard to even compare them. That said, the game itself has absolutely nothing in terms of guides or tutorials, so you'll have to rely on online resources to learn. I'd say Tekken and Soulcalibur are the only two fighters that I wouldn't consider myself absolutely thrash at. Plus the game is also much slower than SFV, which definitely helped. Plus, 3D fighters just feel way simpler to me in terms of neutral game and general game plan. Even the fact that special moves don't usually require special motions was really helpful to me, because it meant I could actually focus on learning how to play the game instead of also first having to learn how to even control it. The execution barrier for combos is just way lower, to the point where you can learn basic ones in minutes, and that alone went a long way for me. As someone who really sucks at fighters, I had a much easier time getting into Tekken than SFV.
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